Parameterize the Bumps p9mGiK4!
The Backlight Utility was helpful to build the backlight system quickly. However, o{n#f?EA
the bumps must be parameterized in order to get the desired output distribution. ~ b66
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You can do this easily using the LightTools Properties dialog box. BI<9xl]a
1.In the System Navigator, expand the items LightGuide, CubePrimitive_1, es\
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BottomSurface, and Zones. Then, select Texture, as shown in the following burSb:JF
figure. PxvxZJf$@
2.Right-click and select Properties on the shortcut menu. 8m
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3.Select the Geometry tab. pS7y3(_
4.Select the arrow next to the Placement drop-down list, and select Bezier. Click BM)a,fIgo
Apply. 5J&Gc;[p
ghtTools Introductory Tutorial