Parameterize the Bumps 6#rj3^]
The Backlight Utility was helpful to build the backlight system quickly. However, (ug^2WG
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the bumps must be parameterized in order to get the desired output distribution. 8P#jC$<
You can do this easily using the LightTools Properties dialog box. atA:v3"
1.In the System Navigator, expand the items LightGuide, CubePrimitive_1, Q7-d]xJ^
BottomSurface, and Zones. Then, select Texture, as shown in the following C_JDQByfL
figure. 0=^A{V!m
2.Right-click and select Properties on the shortcut menu. yxt`
3.Select the Geometry tab. }.j09[<
4.Select the arrow next to the Placement drop-down list, and select Bezier. Click 4pfv?!Oj
Apply. OAhCW*B
ghtTools Introductory Tutorial