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    如何在lighttools內(nèi)給導光板加上網(wǎng)點? [復制鏈接]

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    離線daoguang
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    只看該作者 20樓 發(fā)表于: 2007-05-06
    這個軟件那里有下載的,請幫幫小弟,謝謝。
    離線trojan-1
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    只看該作者 21樓 發(fā)表于: 2007-07-01
    小弟是新手,請問相對于ASAP,在設(shè)計導光板方面,LT有什么優(yōu)和缺,能比較下嗎???謝了
    離線ycl641
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    只看該作者 22樓 發(fā)表于: 2007-07-07
    請問auto-cad的網(wǎng)點怎么導入啊,還有那個autolist是一個什么樣的插件哦?
    離線286974144
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    只看該作者 23樓 發(fā)表于: 2007-10-19
    把網(wǎng)點參數(shù)寫成.TXT格式,在導光板的TEXTURE中導入就可以在LT 中得到網(wǎng)點,只是中間要有個坐標轉(zhuǎn)換,計算要精解. 5qx$=6PT  
    多試幾次就可以了.
    離線陳宏桂
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    只看該作者 24樓 發(fā)表于: 2007-10-30
    引用第23樓286974144于2007-10-19 15:17發(fā)表的  : SvD^'( x  
    把網(wǎng)點參數(shù)寫成.TXT格式,在導光板的TEXTURE中導入就可以在LT 中得到網(wǎng)點,只是中間要有個坐標轉(zhuǎn)換,計算要精解. lwuslt*E/  
    多試幾次就可以了.
    />\6_kT  
    能詳細說明嗎?謝謝!
    離線oring
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    只看該作者 25樓 發(fā)表于: 2007-10-31
    lighttools有一個插件叫DXF Tool,可以把autocad的圖檔先轉(zhuǎn)成DXF檔,然後再吃進去lighttools,也可以把lighttools的網(wǎng)點轉(zhuǎn)出成dxf檔,讓autocad讀。
    離線chm85
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    只看該作者 26樓 發(fā)表于: 2007-11-13
    Parameterize the Bumps 6#rj3^]  
    The Backlight Utility was helpful to build the backlight system quickly. However, (ug^2WG Yq  
    the bumps must be parameterized in order to get the desired output distribution. 8P#jC$<  
    You can do this easily using the LightTools Properties dialog box. atA:v3"  
    1.In the System Navigator, expand the items LightGuide, CubePrimitive_1, Q7-d]xJ^  
    BottomSurface, and Zones. Then, select Texture, as shown in the following C_JDQByfL  
    figure. 0=^A{V!m  
    2.Right-click and select Properties on the shortcut menu. yxt `  
    3.Select the Geometry tab. }.j09[<  
    4.Select the arrow next to the Placement drop-down list, and select Bezier. Click 4pfv?!Oj  
    Apply. OAhCW*B  
    ghtTools Introductory Tutorial
    離線chm85
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    只看該作者 27樓 發(fā)表于: 2007-11-13
    The default number of bumps is 100 (10 X 10). You need to change these C=z7Gk=  
    parameters to match your design. Note that LightTools allows many other oL2 a:\7  
    placement options, but you will use the Bezier placement option for this +%hA 6n  
    example. DfNX@gbo  
    5.On both the X Placement tab and Y Placement tab, change the Number of .jfkOt?2  
    Bumps parameter to 300, as shown in the following figure. Click Apply after mz~aSbb|  
    each change. vQ/&iAyut  
    6.Click OK to close the dialog box. -8]M ,,?  
    Note that the number of bumps is 300 X 300, which results in about 90,000 `f9I#B  
    bumps on the surface (~ 5143 bumps/in2). These bumps are arranged in a _m+64qG_8'  
    manner defined by the Bezier parameterization option. Please see Chapter 5 of G/*0*&fW  
    the LightTools Core Module User’s Guide for more information. With the dsh S+d  
    current parameter values, the Bezier option varies the bump spacing along the E9L)dMZSpj  
    length of the light guide. The spacing in the orthogonal direction is constant. `2M`;$~ 5  
    The X and Y refer to the local coordinate system of the surface. vl'2O7  
    LightTools Introductory Tutorial * 91 HJn  
    ~HH#aXh*  
    HAPTER 5 Introduction to Backlight Design :$`"M#vMX  
    C \v'\ Ea~  
    Examining Surface Properties FD&"k=p+X  
    Using the methods described in previous chapters, you may want to check your $1h